Isomorphisms

Lately I’ve been thinking about how some skills (usually “hand-eye coordination” skills) are based on an individual’s ability to create an isomorphism. That is, the ability to map one’s body onto something abstract (or at least ‘non-body’).

For example, pop&locking presumably benefits from the ability to create an isomorphism between one’s body and an external view of your own body. Similarly, playing a video game usually involves a mapping from one’s hands to the virtual world. And alcohol use or cell phone conversation impair the isomorphism between one’s body movements (such as turning a steering wheel) and the car’s movement.

On an unrelated note, let me know if you want the password to view the private blog posts here.

If there were no rewards to reap,
no loving embrace to see me through
this tedious path I’ve chosen here,
I certainly would’ve walked away by now.
And I still may.

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